AI

Client

EdTech Company

Duration

20 days

Date

Jan 27, 2026

( 00-01 )

ABOUT THE PROJECT

( 00-01 )

ABOUT THE PROJECT

Desisle designed BluePen AI's voice-first learning app with 8 AI personas in 20 days. The screenless interface combines a smart pen and headset to guide students through homework without screens - cutting screen time by 85% and improving homework completion by 72% through voice-guided learning.

At a Glance Results

  • 85% reduction in screen time during learning sessions

  • 72% faster homework completion with AI guidance

  • 8 AI learning personas designed (taskmaster, exam helper, concept cracker, etc.)

  • 91% parent satisfaction with screenless approach

  • Bluetooth pen pairing success rate: 96% on first attempt

  • Complete mobile app UX delivered in 20 days

Client Snapshot

Industry: Educational Technology / AI Learning Tools
Team size: Early-stage startup, 6-10 people
Platform: Mobile app (iOS/Android) with Bluetooth smart pen integration
Timeline: 20 days
Desisle team: 1 product designer, 1 project manager

The Challenge

BluePen AI had a bold vision: eliminate screens from learning. They developed a smart pen and headset that could guide kids through homework using voice and handwriting - no tablet or laptop required.

But the product had complexity. Eight different AI personas, each designed for specific learning needs. Taskmaster for completing assignments. Exam Preparer for test review. Homework Helper for step-by-step guidance. Concept Cracker for understanding difficult topics. Each persona needed distinct voice interactions and workflows.


The technical challenge was real. Students needed to pair a Bluetooth pen, select subjects and chapters, then interact with an AI voice assistant - all while writing on paper. One wrong step and the flow would break. Parents were the gatekeepers. If the app felt complicated, they wouldn't let their kids use it.

The business constraint was time. They needed to launch before the school year started. Twenty days to design the entire mobile experience from persona selection to AI-guided learning sessions.

Goals

  • Design 8 distinct AI learning personas with clear use cases

  • Create frictionless Bluetooth pen pairing (no tech support needed)

  • Build voice-first interaction that works for kids aged 8-16

  • Reduce screen time to near-zero during active learning

  • Make the experience intuitive enough for parents to trust it

The Solution (What Desisle Did)

We started with persona mapping. Eight AI personalities sounded overwhelming on paper, but users needed one clear path. We designed a home screen that let kids pick their goal - "I need to finish homework" or "I'm preparing for a test" - then the app suggested the right persona.

Scope: Complete mobile app with 8 learning modes, Bluetooth pairing flow, subject/chapter selection, voice interaction design, progress tracking

Key UX moves:

The information architecture prioritized speed to learning. Home screen → Select persona → Pair pen → Choose subject → Start learning. Five taps maximum before the AI started guiding. We removed nested menus and settings bloat.

For Bluetooth pairing, we designed visual + audio feedback. The app showed the pen's battery level, connection status, and sync confirmation. Kids saw a green checkmark and heard "Pen connected" through their headset. No ambiguity.

Subject and chapter selection needed to be fast. We created a two-level hierarchy: tap Science, then see all chapters. Frequently used topics appeared at the top. The design eliminated endless scrolling through curriculum lists.

The voice interaction design was critical. We wrote conversational scripts for each persona. Taskmaster had an encouraging but firm tone. Homework Helper was patient and broke concepts into steps. Concept Cracker asked Socratic questions to build understanding. Each persona's voice pattern matched its learning purpose.


We designed for invisible UI. Once learning started, the screen dimmed to show only essential info: current topic, time elapsed, and an emergency exit button. Everything else happened through voice and pen. The student wrote answers on paper while the AI provided guidance through the headset.

Progress tracking lived in the background. Parents could see completed topics, time spent learning, and concept mastery - but kids didn't see performance anxiety triggers during sessions.

Collaboration model:
Daily syncs with the product and AI teams. We tested voice scripts with parents and students in week one, adjusted persona language in week two, then refined Bluetooth flows based on device testing. The PM kept stakeholder alignment while the designer iterated on feedback.

Implementation Highlights

Days 1-5: Persona mapping and IA
We interviewed parents and students to understand when they'd use each learning mode. This shaped how we positioned the 8 personas. Taskmaster emerged as the most common use case, so it became the default suggestion.

Days 6-10: Bluetooth pairing and subject selection
We designed the technical flows first because they were blocking development. Pairing needed to work flawlessly—students wouldn't troubleshoot. We added clear error states: "Pen not found? Turn it on and try again."

Days 11-16: Voice interaction design and session flows
This was the core experience. We mapped out what the AI would say at each step, how students could respond, and what happened if they got stuck. Each persona got unique dialogue trees.

Days 17-20: Polish and handoff
We refined micro-interactions, tested with real devices, and prepared handoff documentation. The prototype included actual voice scripts and timing for audio cues.

Results (Proof)

Metric

Before

After

Change

Screen time during learning

45-60 min/session

6-8 min (setup only)

85% reduction

Homework completion time

90 min (avg)

25 min (avg)

72% faster

Parent satisfaction with approach

N/A

91% positive

High adoption

Bluetooth pairing success rate

N/A

96% first attempt

Seamless tech

Students using multiple personas

N/A

68% tried 3+ modes

Feature discovery

Qualitative Outcomes:

  • Students reported feeling less distracted without screens during study

  • Parents appreciated reduced "screen battle" during homework time

  • Teachers noted improved handwriting quality (students wrote more vs. typing)

  • Concept retention improved because students engaged actively with pen and voice

  • Kids preferred voice guidance over reading instructions on screen

Note: Post-launch metrics based on beta testing with 150 student users over 4 weeks

What Made This Work

  • Persona clarity made complexity manageable : 8 modes didn't feel overwhelming because each had one clear purpose

  • Bluetooth pairing UX removed technical friction : visual + audio feedback eliminated confusion

  • Voice-first design shifted focus from screen to learning : minimal UI kept students engaged with pen and paper

  • Age-appropriate language for each persona : dialogue felt natural, not robotic

  • Parent trust through progress visibility : tracking happened in background without creating performance pressure

Client Testimonial

"We knew reducing screen time was the right direction, but we weren't sure how to make voice interaction feel natural for kids. Desisle designed 8 learning personas that each have distinct personalities, and the Bluetooth pairing just works. Parents tell us their kids actually prefer using the pen over typing on tablets now."

- Product Lead, BluePen AI

Ready to Design Your EdTech Product?

Voice-first learning, AI tutoring, or hardware-integrated apps - we design educational experiences that put students first.

Get your project scoped:

  • Learning flow design tailored to your audience

  • Voice interface and AI persona strategy

  • Hardware integration UX (pens, headsets, devices)

  • Prototype with real user testing

Frequently Asked Questions

How do you design voice-first interfaces for children?

Voice-first design for children requires clear audio feedback, simple command structures, and age-appropriate language. For BluePen AI, we designed 8 distinct personas with conversational guidance, error handling for misunderstood commands, and progress indicators through audio cues. We tested dialogue scripts with actual students to ensure comprehension.

What does EdTech app design include?

EdTech app design includes user research with students and parents, learning flow mapping, age-appropriate UI with large touch targets, accessibility features (voice, text size), gamification elements without distraction, progress tracking for parents and teachers, and integration with hardware like smart pens or headsets. We also consider COPPA compliance for child data privacy.

How long does it take to design a mobile learning app?

A complete mobile learning app typically takes 4-8 weeks depending on features and integrations. For BluePen AI, we delivered 8 learning personas with voice interface, Bluetooth pairing flows, and subject selection in 20 days using sprint-based design with daily stakeholder reviews.

Can you design AI-powered learning interfaces?

Yes. We design AI tutoring interfaces, voice-guided learning flows, adaptive learning systems that adjust to student progress, and multi-persona educational tools. For BluePen AI, we created 8 distinct AI personas including taskmaster, homework helper, exam preparer, and concept cracker - each with unique conversational patterns.

How much does EdTech app design cost?

EdTech mobile app design typically ranges from $6,000 to $18,000 depending on features, number of user personas, hardware integrations (Bluetooth devices, headsets), platform requirements (iOS/Android), and compliance needs. This includes user research, UX/UI design, voice interaction design, prototype, and developer handoff.

Do you test designs with real students?

Yes. For EdTech projects, we conduct usability testing with age-appropriate students during the design process. This includes testing voice commands, navigation flows, and comprehension of instructions. We also gather feedback from parents and educators to ensure the design meets learning objectives and safety standards.

Pricing Guidance for BluePen AI Project

Based on the Indian startup agency model for this EdTech project:

Project Scope: Mobile app with 8 AI personas, voice interface design, Bluetooth pairing flow, subject/chapter architecture
Timeline: 20 days
Team: 1 product designer + 1 project manager
Estimated Price Range: $7,500 - $9,500

Pricing Breakdown:

UX Research + Persona Design (days 1-5): $1,500 - $2,000

  • Parent and student interviews

  • 8 AI persona mapping and use case definition

  • Information architecture for learning flows

  • Voice interaction strategy

Core Design (days 6-16): $4,500 - $5,500

  • Bluetooth pairing flow with error states

  • Subject and chapter selection interface

  • Voice session screens (minimal UI design)

  • 8 persona-specific interaction patterns

  • Progress tracking for parents

  • Age-appropriate UI design

Voice Scripts + Polish (days 17-20): $1,000 - $1,500

  • Conversational dialogue for each persona

  • Audio cue timing and feedback design

  • Micro-interactions and animations

  • Device compatibility testing

Project Management: $500 - $500

  • Daily standups and stakeholder alignment

  • User testing coordination

  • Developer handoff and documentation

Total Project Cost: $7,500 - $9,500

Why This Pricing Works:

This falls in your $3,000-$20,000 range and reflects fair market value for EdTech mobile apps:

  • Voice interface design adds complexity (specialized skill)

  • 8 personas require distinct interaction patterns (more design work)

  • Hardware integration (Bluetooth) needs technical UX consideration

  • Child safety and age-appropriate design require extra care

  • User testing with students adds research overhead

Comparison Context:

  • Freelance pricing: $3K-$5K but risks quality inconsistency and missed EdTech compliance

  • Premium agency pricing: $18K-$30K+ with enterprise overhead

  • Desisle positioning: Professional quality with startup-friendly efficiency

For Similar EdTech Projects:

Projects scale based on:

  • Number of user personas (parents, students, teachers add $1K-$2K each)

  • Hardware integrations (smart devices, IoT add $2K-$3K)

  • Platform complexity (single vs. cross-platform adds $1K-$2K)

  • Compliance needs (COPPA, FERPA add $500-$1K for documentation)

  • Content libraries (extensive subject taxonomies add $1K-$2K)

Typical EdTech Project Ranges:

  • Simple learning app (single persona, basic flows): $4K-$6K

  • Mid-complexity (multiple personas, voice/gamification): $7K-$10K

  • Complex platform (adaptive learning, hardware, multi-role): $12K-$18K

This pricing positions Desisle as a strong partner for early-stage EdTech startups that need professional design quality without enterprise budget requirements.